Anthem’s most dedicated and reliable players spend almost as much time complaining about the lack of loot as they do crumbling for it, so why are they now avoiding so many of the shiny objects of the game? Because most of them are useless and worthless junk that is not worth dealing with.
The Anthem game limits the amount of loot the players can collect while out on a Stronghold mission or Freeplay to 50 items. Once you are capped, you would not be able to pick up new stuff—and you would not be able to drop any of those items you have already snagged until you go back to the Forge and see what they actually are. For high-level players searching for only the rarest stuff, it is quite important to keep those slots completely open in case that Legendary they have been desperate to find turns out to be the 51st number item. As a result, it is not uncommon to see players trying to weave between a bunch of loot in order to only pick up the stuff that is actually worthwhile and useful, which are indicated on the ground as orange pyramids rather than blue or purple ones.
We have done it a couple of times just on instinct because our overall inventory is almost completely full and breaking down new products and items is always a chore. On a few missions more recently, we started noticing that various other people were getting really into it, and players have now started sharing some of these moments on the subreddit of the game.

The new ritual of loot is a testament to how the systems of a game can interact in many complex ways to produce unexpected results. While less rare gear can be broken down into the types of equipments required to craft Sigils, consumables that give all the players special buffs for the duration of a span time of a mission, it does not take too much longer to stock up on those loot resources. The game’s 250 slot vault, meanwhile, fills up quite quickly since players are encouraged to shift between different builds of Javelins, each of which has a lot of unique Masterwork items connected with it. Players do not have the time or patience to mess around with the stuff of lower-power.
For that reason, it is not quite uncommon to see players lash out at piles of loot that do not have anything good in them before flying away. In another video clip recently shared on the subreddit of the game, one player tried to do just that, but a lightning storm had some other ideas.
As one of the players in the forum thread wrote: Legendary drops: literally less likely than being struck by lightning!
Robert Williams is a self-professed security expert; he has been making the people aware of the security threats. His passion is to write about Cybersecurity, malware, social engineering, Games,internet and new media. He writes for mcafee products at mcafee.com/activate.
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